Post by shugo on Jun 25, 2007 18:31:28 GMT -6
I really don't care that we aren't using this element in the RPG I'm putting it here because its one of the central points of my Fan-Fic
Name: Electrobending
Bent Element: Electricity
Description:
How Its done:
Electro Bender's use their body's own electrical impulses to generate and manipulate their own electrical field.
Origin: The first Electrobenders are said to have learned the art by watching thunderstorms and the mass static discharge -otherwise known as lightning- that they create
Fighting Style: Electrobenders fight using the "removing something to add something" style of the Northern Praying Mantis martial art. To be more specific they use Seven Star Praying Mantis Boxing.
What they can do:
Beginners:
*Create electrical fields around their body to guard against other electrical attacks
*charge their hands/feet with electricity to hit the opponent with
*shoot low level electric bolts at their opponent (not lightning it's explained at the bottom)
*charge conductive objects with electricity and throw it at the opponent as a type of electric bomb, beginner 'bombs' keep their charge for roughly 15 seconds
*can send electricity through dirty water (anything but fresh/slurry)
Advanced:
*everything the beginners can
*electric bombs keep charge for 1 minute
*create small weapons out of electricity
*have access to static cling which allows them to stick objects that are extremely to moderately conductive together. Can also stick themselves to extreme to moderately conductive material
*can create a low level static shock wave
*can send electricity across the ground
*can paralyze others with electricity
*can send out mild electrical blasts
*have access to Electrobending's special ability
Masters:
*everything advanced can
*bombs keep charge for 5 minutes
*can create larger weapons out of electricity
*can send electricity through fresh water (slowly. And still no Slurry)
*can send out a moderately powerful Electrical shock wave
*can create extremely powerful Electric blasts (still isn't lightning...go to avatar level)
*can Electroplate themselves to create thin suits of armor
*can do the master level special ability stuff
Avatar:
*everything masters can
*create lightning
*can send electricity through all types of water
*bombs keep charge until needed
*can create utterly powerful electrical shock waves
*can create thick suits of armor through electroplating
Strong Against:[/u] Water/Earth bending
Weak Against:[/u] Water/Earth bending
Special Ability: Magnetism
Why: Ever heard of Electromagnetic?
What they can do:
Beginner (starts at advanced Electrobending):
*can magnetize themselves to stick to metal
*can move hand size chunks of metal
Master (Master level EB):
*can reverse the polarity of their body to levitate themselves for a short period of time (this is very taxing on the mind and body) (period of time is 1 minute)
*Can reverse the polarity of a slab of metal to levitate that for a much longer time (not as taxing but still takes it's toll by the end of the time period) (period of time is 1 hour)
*can move head size chunks of Metal
*can reverse polarity of themselves to stick to metal
*can reverse polarity of small (head size) objects to stick to other things
Avatar:
*can levitate themselves for 30 minutes
*can levitate human size metal
*can reverse polarity of other people to make them 'attracted' to the ground or repelled by ground
If there's anything I'm missing tell me.
And now for some explanations
Beginners run the risk of electrocuting themselves with that level abilities until they hit the advanced level then its the risk of electrocuting themselves and friendlies with that level's abilities (does not count for magnetism) at Master level there is no longer a risk of hitting friendly people and the risk of zapping yourself is next to nothing.....it still happens though. Avatar level benders run no rik of electrocuting anybody but the intended target
And this is not a way around metal bending.....If you know magnetics then you know that you can only move metal, not shape it like Toph can. Well I suppose you could shape it by creating a strong enough magnetic force, but only an avatar in the avatar state could do that.
The explanation as for why this bending is strong and weak against Earth and Water bending is simple.
If a water bender hits an Electrobender who is charging one of their attacks to make it stronger they could short it out and cause it to completely backfire. However if an electrobender attacks first or attacks when the water bender is using ocean water (or while in the ocean) then it works the other way around. The water intensifies the attack (not by a great extent) and shocks the waterbender instead. As for Earthbending I would think it would be obvious. Earth grounds lightning plain and simple, the reason that Electrobending is strong against earth is that if the Earthbender in question doesn't keep the grounding rock rooted in the Earth the rock can carry the charge and be used against the Earthbender.
Again if I've missed anything tell me and I'll put it in if I can.
oh and Saami, body heat isn't the same thing as Fire, yet Fire benders create their fire by using their body heat.
So why can't you use Bioelectricity to create 'actual' Electricity.
and do any of you actually read some of these posts? Or just put down scripted answers?
Electrobending 101
Name: Electrobending
Bent Element: Electricity
Description:
How Its done:
Electro Bender's use their body's own electrical impulses to generate and manipulate their own electrical field.
Origin: The first Electrobenders are said to have learned the art by watching thunderstorms and the mass static discharge -otherwise known as lightning- that they create
Fighting Style: Electrobenders fight using the "removing something to add something" style of the Northern Praying Mantis martial art. To be more specific they use Seven Star Praying Mantis Boxing.
What they can do:
Beginners:
*Create electrical fields around their body to guard against other electrical attacks
*charge their hands/feet with electricity to hit the opponent with
*shoot low level electric bolts at their opponent (not lightning it's explained at the bottom)
*charge conductive objects with electricity and throw it at the opponent as a type of electric bomb, beginner 'bombs' keep their charge for roughly 15 seconds
*can send electricity through dirty water (anything but fresh/slurry)
Advanced:
*everything the beginners can
*electric bombs keep charge for 1 minute
*create small weapons out of electricity
*have access to static cling which allows them to stick objects that are extremely to moderately conductive together. Can also stick themselves to extreme to moderately conductive material
*can create a low level static shock wave
*can send electricity across the ground
*can paralyze others with electricity
*can send out mild electrical blasts
*have access to Electrobending's special ability
Masters:
*everything advanced can
*bombs keep charge for 5 minutes
*can create larger weapons out of electricity
*can send electricity through fresh water (slowly. And still no Slurry)
*can send out a moderately powerful Electrical shock wave
*can create extremely powerful Electric blasts (still isn't lightning...go to avatar level)
*can Electroplate themselves to create thin suits of armor
*can do the master level special ability stuff
Avatar:
*everything masters can
*create lightning
*can send electricity through all types of water
*bombs keep charge until needed
*can create utterly powerful electrical shock waves
*can create thick suits of armor through electroplating
Strong Against:[/u] Water/Earth bending
Weak Against:[/u] Water/Earth bending
Special Ability: Magnetism
Why: Ever heard of Electromagnetic?
What they can do:
Beginner (starts at advanced Electrobending):
*can magnetize themselves to stick to metal
*can move hand size chunks of metal
Master (Master level EB):
*can reverse the polarity of their body to levitate themselves for a short period of time (this is very taxing on the mind and body) (period of time is 1 minute)
*Can reverse the polarity of a slab of metal to levitate that for a much longer time (not as taxing but still takes it's toll by the end of the time period) (period of time is 1 hour)
*can move head size chunks of Metal
*can reverse polarity of themselves to stick to metal
*can reverse polarity of small (head size) objects to stick to other things
Avatar:
*can levitate themselves for 30 minutes
*can levitate human size metal
*can reverse polarity of other people to make them 'attracted' to the ground or repelled by ground
If there's anything I'm missing tell me.
And now for some explanations
Beginners run the risk of electrocuting themselves with that level abilities until they hit the advanced level then its the risk of electrocuting themselves and friendlies with that level's abilities (does not count for magnetism) at Master level there is no longer a risk of hitting friendly people and the risk of zapping yourself is next to nothing.....it still happens though. Avatar level benders run no rik of electrocuting anybody but the intended target
And this is not a way around metal bending.....If you know magnetics then you know that you can only move metal, not shape it like Toph can. Well I suppose you could shape it by creating a strong enough magnetic force, but only an avatar in the avatar state could do that.
The explanation as for why this bending is strong and weak against Earth and Water bending is simple.
If a water bender hits an Electrobender who is charging one of their attacks to make it stronger they could short it out and cause it to completely backfire. However if an electrobender attacks first or attacks when the water bender is using ocean water (or while in the ocean) then it works the other way around. The water intensifies the attack (not by a great extent) and shocks the waterbender instead. As for Earthbending I would think it would be obvious. Earth grounds lightning plain and simple, the reason that Electrobending is strong against earth is that if the Earthbender in question doesn't keep the grounding rock rooted in the Earth the rock can carry the charge and be used against the Earthbender.
Again if I've missed anything tell me and I'll put it in if I can.
oh and Saami, body heat isn't the same thing as Fire, yet Fire benders create their fire by using their body heat.
So why can't you use Bioelectricity to create 'actual' Electricity.
and do any of you actually read some of these posts? Or just put down scripted answers?