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Plot Update 10 March 2021

A year has passed since Fire Lord Zuko ascended the throne, and it seems like trouble is brewing between the Fire Nation and the Earth Kingdom once more. The Fire Lord and the Avatar began the Harmony Restoration Movement to restore the Fire Nation Colonies to their pre-war state by bringing any Fire Nation nationals back home, but for many of the citizens — of mixed Fire Nation and Earth Kingdom … Read more ›

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Avatar MMORPG idea

ashuki
Mar 26, 2006 13:05:41 GMT -6

Post by ashuki on Mar 26, 2006 13:05:41 GMT -6

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This came up in the Feng Shui RP boards and everyone thought it was an good idea, but its just an idea as of now. Though to make it work, we of the Avatar RP community must band together all their skills, so if you have any to contribute, please reply. This is a post from the Feng Shui Avatar Rp board. This is not me, this is Kurosai's writing and all terms and uses are property of him/her.
—————————————————————————————————

Currently this is just an idea, but during a cbox conversation with various others on March 25th, this topic came up. I and several others thought it was a good idea, and with enough people contributing it might just be possible to pull off. I have some minor programming skill, various game design resources as well as experience as a game designer and pixel artist, so that's something.

For those who don't know, an MMORPG is a Massively Multiplayer Online Role Playing Game. However, most MMORPGs tend to suck after a while (*cough*EverQuest*cough) because of:

- Lack of purpose, maximum levels reached, crappy quests, etc.

- Crappy community, hard to find party members or buddies, etc.

- Role Playing doesn't exist in this so-called Role Playing Game, and the few that have RP servers don't have any actual roleplayers on them or don't have the capabilities to allow effective roleplaying which in turn discourages it, etc.

So the first goal would be to eliminate the above. Quests need to make sense and be fun, the system needs to be something fresh that can't run out (like leveling systems, which also seperate players by level causing an even greater gap in the community) and we also need a friendly community. This could be considered that. ^^; Also, roleplaying would have to be heavilly encouraged. This could be done, for example, by the use of NPC mods that actually play the NPCs, rather than programmed ones. This would force the players to actually use roleplaying to interact with them.

My ideas for this are still bouncing around in my brain and obviously anyone can contribute. I'll modify this post with updates on progress and such as we go on. Also, if anyone knows someone who has good programming skills or knows someone that knows someone like that, contact them! The number one problem we'd face trying to make an MMORPG is programming. That, and lawsuits, but we don't need to worry about that unless we decide to charge money. ^^; Annnd if/when we do that, the MMORPG should be good enough that we can negotiate with the creators of avatar to pay them royalty fees or something.

Okay, enough of my rambling, here's some sections for this... project I guess:

——-UPDATES-—-

- March 26th, 2006, 4:45 AM
- Created this thread and finished Aang forward sprite.

——-STAFF-——

Kurosai - Designer, Programmer, Pixel Artist

Sai-san - Web Designer, Graphics Artist

——-POSITIONS AVAILABLE-——

One important thing that should be noted is this project is completely unfunded (aside from a part mentioned below) so people working on this will not be paid. Therefore, it's pretty much a requirement that you either enjoy making games or love Avatar. ^^; Of course, if we ever do make money off this, then this would change, but until then...

- Designers

People who are good at coming up with ideas for games. They need to have good organizational skills and experience with a variety of games. The main goal of the designer is to make a game that the players can enjoy to the fullest. Designers need to come up with the storylines, characters (npcs), systems (stats, combat, world physics) and so on.

- Programmers

Very important, we need programmers. Any language is fine as long as they have enough expertise in it to work on a project like this. Otherwise, if they at least have a good programmer mind and can learn programming languages easilly, they can try Game Maker, which is the program I use now. It's freeware, though some features can't be unlocked without paying (though I'm willing to fund this). Anyway, I can do minor programming in Game Maker, but not so much that I can design an online game or handle most of the more complex functions. So if anyone feels they could learn a new programming language, this could be the position.

- Pixel Artists

I'm a decent pixel artist myself, but designing hundreds of sprites gets very tedious if you're working solo. Normally game companies have pixel specialists. For example, someone to work on characters, another to work on terrain, another on items and objects and so on. This is also to keep the same style of pixel art. You don't want clashing styles of characters or any of the other areas for that matter. The only time it's a good idea to use multiple pixel artists for the same category is if you have a general template for the category (like a character manakin sprite they can build off of) or if the artists are just doing re-colors.

- Other Artists

Illustrators, interface/wallpaper artists, sound effects and music artists, all are useful and will most likely be needed in the future. If you have any artistic ability that doesn't fit the other categories, this would be your position.

More to come as I think of them or they're suggested!

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Last edit by ashuki: Mar 26, 2006 13:06:12 GMT -6
tyrande
Mar 30, 2006 14:14:50 GMT -6

Post by tyrande on Mar 30, 2006 14:14:50 GMT -6

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I think thsi is a great idea, and I would love to be a designer. I have a wide imagination and well... express freely normally. So I would like to help. :)
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zanisha
Mar 30, 2006 14:57:45 GMT -6

Post by zanisha on Mar 30, 2006 14:57:45 GMT -6

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I'll help. I can do everything on the list and i have a bunch of ideas already.
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khan
Apr 26, 2006 9:39:23 GMT -6

Post by khan on Apr 26, 2006 9:39:23 GMT -6

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This idea is awesome. I can help out in everything except programming. Well that actually depends on what program we're using. Other than that I can say I'm fairly skilled with the the other 3 positions. Let me know what I can do. —> hamza_nbp@hotmail.com
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zevi
Apr 26, 2006 14:06:51 GMT -6

Post by zevi on Apr 26, 2006 14:06:51 GMT -6

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Most certainly a dandyful idea, I'd love to be a designer for this here idea. If the game were somwhat like...say tibia... I already have a bajilliondy five ideas >.<
I play alot of MMORPGS and am typically active in whatever community they have so I have somthin of a feel for what people like and loath.
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Last edit by ashuki: Apr 26, 2006 14:08:14 GMT -6
kingboomi
May 5, 2006 19:07:52 GMT -6

Post by kingboomi on May 5, 2006 19:07:52 GMT -6

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that is the best idea i ever herd
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alianne
May 5, 2006 20:33:28 GMT -6

Post by alianne on May 5, 2006 20:33:28 GMT -6

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I would be willing to help. Most of my family is very skilled in programming, and I could be a designer. I may even be able to provide a little funding (hey, www.rd.com, submit a joke, get from $100 to $300). Could you PM me? I would like to help, I really would.

~Aliana
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tsunami
May 7, 2006 0:07:09 GMT -6

Post by tsunami on May 7, 2006 0:07:09 GMT -6

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Hi i know this topic is like almost dead but currently im working on a graphical rpg that will be one player with tons of NPC's at first. But i am like an oober master scripter in all types of programming (except java, i know java i just cant test it out yet because i have to wait till august to get a compiler for it). I plan on doing the whole thing in java when i get done. but for now im working on it in flash. I love making video games so if you want help with anything just give me a pm and id be glad to help. The things that make me make good games is because im a hell of a programmer, i am a concept designer, and i know my way around paint (what photo shop costs money)
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airmasterkane
May 7, 2006 18:01:36 GMT -6

Post by airmasterkane on May 7, 2006 18:01:36 GMT -6

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kool
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